#ifndef SNAKE_H
#define SNAKE_H

#include "object.h"
//#include "Eg.h"
#include <Qlist>

class Eg;

class Snake
{
    int type;
    int back;
    int fast;
    int length;
    Eg * mama;

public:
    void inc_length();
    int get_type();
    void turn_arrow(int a);
    void turn_WASD(int a);
    Snake(int Htype , int Hfast , Eg * Hmama);

};

#endif // SNAKE_H
